Daedalus er en Nintendo 64 emulator til PSP’en. Emulatoren virker dog stadig ikke optimalt, men vi nærmer os noget der ligner 🙂
- [*] Large overhaul of rom settings and preferences. All settings should now be persistant.
- [+] Native support for palettised textures for faster rendering and less memory usage.
- [+] Provided a fixed size pool for all texture memory, to limit memory usage.
- [+] Expansion Pak enabled by default.
- [!] Updated rom info database to include save mechanism for many roms.
- [!] Fix memory leak in texture cache.
- [!] Fixed conversion of RGBA/32bpp textures with odd alignments.
- [!] Fix crash which occurred when recolouring textures in low memory situations.
- [^] Large rewrite of texture cache to reduce memory usage and improve performance.
- [^] Various optimisations to the way textures are looked up in the cache and installed.
- [^] Optimise offsetting/scaling of texture coordinates.
- [^] Improve performance of dynarec fragment cache and reduce memory fragmentation.