9. maj 2007 kl. 22:48

Daedalus er en Nintendo 64 emulator til PSP’en. Emulatoren virker dog stadig ikke optimalt, men vi nærmer os noget der ligner 🙂

Ændringer:

  • [*] Large overhaul of rom settings and preferences. All settings should now be persistant.
  • [+] Native support for palettised textures for faster rendering and less memory usage.
  • [+] Provided a fixed size pool for all texture memory, to limit memory usage.
  • [+] Expansion Pak enabled by default.
  • [!] Updated rom info database to include save mechanism for many roms.
  • [!] Fix memory leak in texture cache.
  • [!] Fixed conversion of RGBA/32bpp textures with odd alignments.
  • [!] Fix crash which occurred when recolouring textures in low memory situations.
  • [^] Large rewrite of texture cache to reduce memory usage and improve performance.
  • [^] Various optimisations to the way textures are looked up in the cache and installed.
  • [^] Optimise offsetting/scaling of texture coordinates.
  • [^] Improve performance of dynarec fragment cache and reduce memory fragmentation.

Download:
http://www.psp-hacks.com/2007/05/06/daedalus-r11-n64-emulator-released/

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